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Dominik Kohr
75

Dominik Kohr

Rare

Market price

2,400 coins

Community transfer-market coins — not an official EA quote.

Updated September 18, 2026 8:00 AM

Price history

High: 8,100 Low: 900
1,100 coins — 09/17/2026 4:44 PM 900 coins — 09/17/2026 5:00 PM 1,000 coins — 09/17/2026 6:00 PM 1,300 coins — 09/17/2026 7:00 PM 8,100 coins — 09/17/2026 8:00 PM 3,900 coins — 09/17/2026 9:00 PM 3,100 coins — 09/17/2026 10:00 PM 3,200 coins — 09/17/2026 11:00 PM 2,800 coins — 09/18/2026 12:00 AM 1,200 coins — 09/18/2026 1:00 AM 2,100 coins — 09/18/2026 2:00 AM 2,500 coins — 09/18/2026 3:00 AM 1,800 coins — 09/18/2026 4:00 AM 2,300 coins — 09/18/2026 5:00 AM 3,000 coins — 09/18/2026 6:00 AM 2,800 coins — 09/18/2026 7:00 AM 2,400 coins — 09/18/2026 8:00 AM

Hover a point to see the price and date.

  1. 09/18/2026 8:00 AM · 2,400 coins
  2. 09/18/2026 7:00 AM · 2,800 coins
  3. 09/18/2026 6:00 AM · 3,000 coins
  4. 09/18/2026 5:00 AM · 2,300 coins
  5. 09/18/2026 4:00 AM · 1,800 coins
  6. 09/18/2026 3:00 AM · 2,500 coins
  7. 09/18/2026 2:00 AM · 2,100 coins
  8. 09/18/2026 1:00 AM · 1,200 coins
  9. 09/18/2026 12:00 AM · 2,800 coins
  10. 09/17/2026 11:00 PM · 3,200 coins
  11. 09/17/2026 10:00 PM · 3,100 coins
  12. 09/17/2026 9:00 PM · 3,900 coins
  13. 09/17/2026 8:00 PM · 8,100 coins
  14. 09/17/2026 7:00 PM · 1,300 coins
  15. 09/17/2026 6:00 PM · 1,000 coins
  16. 09/17/2026 5:00 PM · 900 coins
  17. 09/17/2026 4:44 PM · 1,100 coins

Sign in to set a price alert.

CB · Centre Back Controlled Also plays: CDM Also plays: CM
Club
1. FSV Mainz 05
Nation
Germany
League
Bundesliga
Age
32
Physical
183 cm · 0 kg
Preferred foot
Right
Skill Moves
★★
Weak Foot
★★★
Pace 72
Acceleration 73
Sprint Speed 72
Shooting 63
Att. Position 52
Finishing 58
Shot Power 77
Long Shots 71
Volleys 45
Penalties 47
Passing 60
Vision 64
Crossing 42
FK Accuracy 48
Short Passing 68
Long Passing 64
Curve 51
Dribbling 69
Agility 67
Balance 67
Reactions 71
Ball Control 69
Dribbling 68
Composure 76
Defending 74
Interceptions 77
Heading Accuracy 68
Def. Awareness 73
Standing Tackle 74
Sliding Tackle 79
Physical 81
Jumping 80
Stamina 76
Strength 77
Aggression 95

AcceleRATE

Controlled

AcceleRATE is how a player builds up speed. It is not published by EA: we derive it from height, agility, strength and acceleration using the FC 27 thresholds.

PlayStyles

  • Bruiser

    Greater strength when performing physical tackles.

  • Intercept

    Greater reach and a better chance of keeping the ball after an interception.

  • Long Ball Pass

    Lobs and lofted through balls are more accurate, travel faster and are harder to intercept.

  • Slide Tackle

    Can stop the ball at their feet when performing a slide tackle.

Chemistry style

Preview at full chemistry (3). The game still splits the bonus across in-game attributes; here the face-stat delta is applied to each part of that group, capped at 99.

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